Sunday, 13 June 2010
Sunday, 16 May 2010
Thursday, 6 May 2010
One of the main aspects that we had to overcome was the shatter of the glasses, as we were quite new to maya it took us a while to work out how to use the dynamics. We had to play around abit until we got it how we wanted it. These are the tests we did for the shatter.
as you can see the dynamics need to be changed to make the glass fly apart more, it also needs to be cracked into more peices.
here is a test with the fly, again it is to slow.
Once we got the shatter how we liked it we had to import it into our scene then time it with the fly.
Friday, 19 February 2010
I decided i would create my characters based on fast food, as many students love fast food.
Here are some of my ideas.
As i have used fast food characters i would like my scene to be a burger bar. Here is a quick outline of what it will look like.
Thursday, 18 February 2010
We had to create a layout using pencil and tones, i like the perspective on here however there is a bit much detail, as it was for a layout.
The last background we were asked to create was a room with a directional light, i made an abandoned house using light beams from the boarded up window. I used ink and oil pastel to create this, in the original picture the light looks harder.
I might try editing these backgrounds in photo-shop to get a more stylized look.
We have decided to model a 3D vip bar in which we will animate a fly flying round. However i dont want to give to much away at the moment.
For the past three or so days we have been in the studio until we get kicked out at 9 and been working extremly hard. Our team is working very well together, discussing ideas, modeling the objects and adding texture to them. (however we are going to spend a few days to create textures and photographing different textures to assign to the objects.)
I am new to adding texture but i think i am getting alot better at it and the glass on the glasses is looking pretty sweet, as we have used refraction and reflection.
I have also attempted to make a Virgin neon sign but the glow only shows up in some camera angles. Here is what we have done so far (low quality renders)